As the size of the account grows with more images and content, organizing the images and finding it when I need it will become an issue. using folders or tags will make it less of a headache to find what I want when I want.
1
When someone finishes a quiz or game, I would love some social share buttons at the end screen. Then, and here is the important part, when someone clicks the Facebook share button, the link being shared will cause facebook to populate a specific share image (that the project creator specifies) and also some text (that the project creator specifies) challenging the friends of the user sharing to match their score. I think this is the key to making these quizzes and gamification things go viral. Here is some text that could appear "I scored 2/9 in the quiz! Take the Bears-Buccaneers matchup quiz and see if you can match my score!". To get this to work, some text would be pre-set by the project creator, but the score would obviously need to be dynamic and the wording would depend on the type of project. As an example, "I scored 2/9 in the quiz." would work great for a quiz but for a memory-match game a "I found all the matches in 25 seconds!" would probably work better.
10
Would be great for discounts based on what is revealed if you could randomize and control the rate at which each discount could appear.
9
Please secure our data in accordance to GDPR standards 😊
7
Would be great if one could easily push designs
0
An adaptation of the classic 'The Money or the Box?' game could be a great addition to the already superb Interacty template gallery. The basic idea would be: 1.) The template opens with two options: Option A - The Money (this could also be something like a fixed discount amount or free shipping) and then Option B - The Box 2.) If the user selects The Money they are taken to a page that lets them redeem The Money (or discount coupon or free shipping coupon etc) - ideally, this would be via an email form to capture the lead (with redeeming instructions email to the user) 3.) If the user selects The Box, they are redirected to a device/mechanic that selects a random item from a list of opinions. This could also be in the form of the Spin the Wheel template (which will have the added benefit of more engagement time in the game) 4.) A lead form would then be used for the user to redeem The Box item.
0
New functionality within the games, "Spin the Wheel", to control that a user can only make one spin. Control by IP, for example. This way, we can offer better real prizes without worrying that the user will endlessly repeat until they get the best and least likely prize.
0
If someone completes a quiz within a specific time period (for example, five minutes for 10 questions), they are then automatically directed to a secret (hidden) landing page where they can claim their prize.
0
The possibility, for example in the horoscope or Treasure Hunt or another game, to open the cards only for a limited time or after a time (e.g. one card every day). This could be done for marketing calendars (every month / every week you get...) or for Christmas calendars ( open only 1.12. to 24.12.) and many other ideas.
1
Please allow us to customize more things, such as: Image sizes/position Font types/sizes Border styles (radius, thickness, style, etc) Button styles (size, radius, padding, margin, style, hover effect, capital letters, etc) Shadow boxes on or off Adding HTML elements (to add links in text or something else)
1
An easy contest entry system, so people don't have to write random entries on Twitter
1
Currently, the automatic leaderboard feature can only be applied to Memory games, Hidden objects, Puzzle and Find Pair. This is limiting in doing any type of proper competition. Please consider having the leaderboard feature on games like Treasure hunt, Quiz...... any game where participants can input text-based answers. This will be a killer feature. Participants love seeing real-time scores and leaderboards. This important feature should be extended to all games, and it will make interacty so much more valuable.
6
This will be a great FEATURE game for adults and kids, BRAIN POWER
0
They have to find the riddle. They have 3, 5 clues to find out. This could include a blurred image that is being shown slowly as the clues are provided. This game can be used in many different ways to student themes, vocabulary or show a product.
0
I came across a great online tool for identifying core values. https://www.think2perform.com/values/ Identifying core values, and reflecting on whether our actions are aligned with them is a great exercise for clients (and coaches), so...If something like this were available in upcoach...I think it would be very useful!!
1